![]() Once you are powerful enough, it is very easy to get this by heading to a very early battlefield ( such as Hunting Ground N) with a high-level Lust. If you don't get this naturally, a good strategy for this achievement is to get a melee-oriented enemy down to critical health and then lure them into a Fireball trap. You can head to a low-level map with high-level units to get this one easily. The information about the seven wonders is found in Academy Materials. This means getting them to level 99.Īs above, but with every character - including the Fiends. This will require unlocking and fully upgrading every skill for one character. For reference, you need to see the Awakened/Enlightened Arts of all five human characters - the protagonist, Nozomi, Shinya, Kokoro, and Ryotaro. You will have to unlock these arts in these characters' skill trees. They will be dropped by the very highest-level enemies in the game. Grind for Spirit using the Fertile Grounds battlefields.Įquip a Fiend with Vessels, all of them being EX rarity.ĮX Vessels are the rarest variety. Register at least half of the available character Profiles.Īn easy way to get this is to explore all the available buildings once you've reached the Intermission.Įarn at least 2,000,000 Spirit over the course of the game. You can find the locations of the Cromwell Records in this guide. Retrieve at least half of the available Cromwell Records. You can even enter a battle and give up immediately to be allowed another test. You can take another psychology test after entering any battle. Take at least half of the available psychology tests. ![]() You will pick this up as you play the game normally, but you can also find more than 20 numbers to save in our contacts guide. Save 20 individual numbers in your contact list. You need to have a MAD gauge of over one to be treated. ![]() We have a list of all locker combinations in this guide. To get this achievement, you'll need to take a test from Tensei Matsushima, Miho Sonobe, or Nobutaka Iyama. We have a guide to all psychology tests that you can find here. Head to our Alter Ego guide to find the location of every Alter Ego in the game. Vessels that grant skills all have a descriptive prefix.Ĭhange a Fiend's name for the first time. Resonate with an ally or enemy for the first time.Įquip a Fiend with three Vessels that all grant skills. We have a tip on how to achieve Enlightenment in our Combat Guide. Use a human's character Resolve skill to increase their Awake gauge. To enter Madness, just let a character's MAD gauge reach 100. You can listen to it by selecting it on the Special tab of your Item menu. Listen to the recording left to by a loved one.Īt the beginning of the Intermission, you will receive a Voice Message item. These achievements are unmissable and rewarded for hitting certain points in the story.Ĭomplete the Act of Woe in Part Two on Nozomi's routeĬomplete the Act of Woe in Part Two on Shinya's routeĬomplete the Act of Woe in Part Two on Ryotaro's routeĬomplete the Act of Woe in Part Two on Kokoro's route Earn every other achievement in the game.
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